

New Unreal Trial – Battle against Sephirot in Containment Bay S1T7 (Unreal).The Savage difficulty raid is planned for release one week following the launch of Patch 6.2. New 8-Player Raid – Pandæmonium: Abyssos will be available in both Normal and Savage difficulties to challenge the most seasoned players.New Trial – Band together with other players in a new trial with Normal and Extreme difficulties.New Dungeon – New challenges await in the Fell Court of Troia.New Side Story Quests – Experience the continuation of Tataru's Grand Endeavor.New Main Scenario Quests – The epic story continues in this latest chapter.Credit: Square Enix Final Fantasy XIV Online Patch 6.2 Overview The team also released details of the 6.25 Patch on the way, all of which we have for you down below. The patch is going to add in some new locations, such as the new Island Sanctuary, along with a number of quests, new trials, an 8-player raid, and more. While its bloody imagery and themes of madness and moral dissolution are definitely not for younger kids, it's well worth the five dollar asking price for older gamers.Square Enix revealed new details about the upcoming 6.2 Patch for Final Fantasy XIV Online, which is going to be released on August 23rd.


New lighting effects and music are a welcome departure from the look and sound of the original game, and having access to new high-level heroes almost right off the bat is a definite thrill. Gather enough Shards, and you can also buy blueprints to build four new structures that offer your heroes various health benefits.Īlien combat has other advantages as well: for instance, surviving a fight with The Thing From the Stars grants heroes useful power-ups (called "Quirks) they can't get any other way. Three gauntlet levels (novice, veteran, and endless) provide plenty of opportunity for earning Comet Shards which can be traded for a wide range of cool battle trinkets. The action's nonstop as you fight through multiple waves of eerie enemies, earning brief rest breaks only by filling kill meters. Removing the exploration aspect of the original, The Color of Madness focuses exclusively on combat. Building upon stellar role-playing game mechanics, Darkest Dungeon: The Color of Madness challenges you to fight in another dimension, beyond the dusky forests and shadowy crypts. The talented team at Red Hook Studios does it again by having a Lovecraftian entity invade its first-rate dungeon-crawler.
